Sifu – Summer Update is Now Live, Patch Notes Released

The update adds a new Scoring System, eight Cheats, and 11 Modifiers, along with new Goals and two new outfits to unlock.

The Summer Update for Sloclap’s action-adventure beat ’em up Sifu is now live on PC, PS4, and PS5. It’s discounted on the Epic Games Store and PlayStation Store for this week, which makes it a good time to jump in.

Two new gameplay features are available – a Scoring System and Cheats/Modifiers. The former evaluates your performance and provides a high score after a hideout. The latter provides some interesting ways to modify your gameplay. Upon completing the game, you’ll find a menu for the same in the level select screen along with Goals.

Completing these Goals will net currency to purchase the Cheats and Modifiers. There are eight Cheats and 11 Modifiers, along with two “Student-only” Modifiers to unlock. In addition, two new outfits have been added with their own unlock conditions (with one exclusive to the Deluxe Edition).

Check out the full patch notes below for more details. Further updates are coming in Fall and Winter, adding a replay editor and the new Arenas mode. For more details on the latter, head here.

Sifu Summer 2022 Update

Full list of changes:

Design – Outfits:

  • Added 2 new outfits with unlock conditions (1 deluxe)

Design – Scoring:

  • Score: The player gains score for each action performed. The value depends on many factors such as the frequency of use or ease of access.
  • Multiplier & Multiplier Gauge: The gauge increases every time the player gains score. Filling up the gauge increases the multiplier. The gauge decreases when the player is too passive or gets hit.
  • Efficiency: The score and the multiplier gauge change color depending on the efficiency of the player to gain score.
  • Highscore: The player is able to set a highscore for all the hideouts. The high score is displayed in the Level Selection screen in the Wuguan.

Design – Cheats/Modifiers:

  • Modifiers menu added and is accessible from the level select screen after clearing the game at least once. The Modifiers menu is available from the start in Student difficulty, but only a few accessibility-oriented Modifiers are available before you reach the end of the game.
  • Goals menu added (accessible from the level select screen after clearing the game at least once)
  • 8 Cheats added
  • 11 Modifiers added
  • 2 “Student-only” Modifiers added
  • 43 Goals added (clear them to receive the currency needed to unlock Cheats and Modifiers) + 1 deluxe-exclusive
  • Cheats prevent your progress from being saved while active, but Modifiers do not. High scores cannot be saved if any Cheat or Modifier is active.

Design – Permanent Unlock:

  • Unlocking a skill now adds one permanent unlock counter.
  • The counters and permanently unlocked skills are now shared between saves, regardless of the difficulty.

Design – Hotfixes:

  • Fix various bosses weapon issues in the training room
  • Fix a combo loop against Fajar using the Duck Strike

Dev:

  • Various fixes and global performance improvements

Art:

  • Various fixes lighting

UX/UI:

  • Update display and feedback for the permanent unlock counters.
  • Update of the XP feedback spent on the skill purchase pop-up
  • Update feedback scoring too fit with the new scoring feature
  • On death the player can now restart the current Hideout or quit the game from the “Give Up” window
  • Revamping of the photomode to improve the player experience

Sound design:

  • Fix music occlusion issue in the right balcony situation [Hideout 2]
  • Fix waterfall occlusion issue [Hideout 3]
  • Various UI sound fix
  • Various mix tweaks